Control: Gamepad (Bottom) 1.0
The game controller — a full set of direction, action, shoulder, and function buttons across the bottom of your build, for playing games and driving any firmware that takes game input.
Control: Gamepad (Bottom) 1.0 is the game controller. It clips along the bottom of your Attaky and gives you a familiar console layout — a direction pad, four action buttons, shoulder triggers, and a set of function buttons — so games and any firmware that takes game input feel right in the hand.


Looking for the technical specs?
Button-to-pin mapping, the I²C map, and connectors are on the Control: Gamepad (Bottom) datasheet.
On board
- A direction pad — up, down, left, right
- Four action buttons — A, B, X, and Y
- Four shoulder buttons — L1 and L2 on the left, R1 and R2 on the right
- Four function buttons — two on each side
- An RGB status light on each half
What you do with it
Gamepad turns your Attaky into a handheld console. Pair it with a Core, flash a game firmware, and the direction pad and action buttons drive the game directly — no on-screen controls, no compromises. The shoulder and function buttons give firmware extra inputs to map however it likes: menus, modifiers, save states, and more.
It's the natural Control module for retro builds. Flash Retro-Go to play classic console and handheld titles, and browse the firmware you can flash for the rest.
How it connects
Gamepad is a Control module: it attaches along the bottom of the build and talks to the Core through Attaky's standard connectors. It also passes its connection straight through, so you can chain a second Bottom Control module below it. See Frame & Connections for the standard, and Swap a Module when you want to change one.
Good to know
It doesn't have to sit at the bottom. The "(Bottom)" in the name is historical — it's how the module usually ships. Its connector works in any of the Core's Control slots.
Shoulders on top and front. Each shoulder button (L1, L2, R1, R2) has a button on the top edge and one on the front face, wired together. When another module stacks over the top, the front buttons keep the shoulders reachable.
Size — 66 × 28 × 9.5 mm.
Specs
For the full hardware specification — every button's read path and pin, the I²C map, and connectors — see the Control: Gamepad (Bottom) datasheet.
Get one
Gamepad ships with the retro handheld builds — see Series to pick one.